saveState method
dynamic
saveState()
- Save the current state of the control. This can later be recover with .reset
Implementation
saveState() {
this._cameraMatrixState0.copy(this.camera.matrix);
this._gizmoMatrixState0.copy(this._gizmos.matrix);
this._nearPos = this.camera.near;
this._farPos = this.camera.far;
this._zoom0 = this.camera.zoom;
this._up0.copy(this.camera.up);
if (this.camera is PerspectiveCamera) {
this._fov0 = this.camera.fov;
}
}