extendTexture method
dynamic
extendTexture(
- dynamic texture,
- dynamic transform
Implementation
extendTexture(texture, transform) {
texture = texture.clone();
if (transform.offset != null) {
texture.offset.fromArray(transform.offset);
}
if (transform.rotation != null) {
texture.rotation = transform.rotation;
}
if (transform.scale != null) {
texture.repeat.fromArray(transform.scale);
}
if (transform.texCoord != null) {
print(
'THREE.GLTFLoader: Custom UV sets in ${this.name} extension not yet supported.');
}
texture.needsUpdate = true;
return texture;
}