setValueT6Array method

dynamic setValueT6Array(
  1. dynamic gl,
  2. dynamic v,
  3. dynamic textures
)

Implementation

setValueT6Array(gl, v, textures) {
  var n = v.length;

  var units = allocTexUnits(textures, n);

  gl.uniform1iv(addr, units);

  for (var i = 0; i != n; ++i) {
    textures.setTextureCube(v[i] ?? emptyCubeTexture, units[i]);
  }
}