onContextRestore method

void onContextRestore()

Implementation

void onContextRestore(/* event */) {
  print('THREE.WebGLRenderer: Context Restored.');

  _isContextLost = false;

  var infoAutoReset = info.autoReset;
  var shadowMapEnabled = shadowMap.enabled;
  var shadowMapAutoUpdate = shadowMap.autoUpdate;
  var shadowMapNeedsUpdate = shadowMap.needsUpdate;
  var shadowMapType = shadowMap.type;

  initGLContext();

  info.autoReset = infoAutoReset;
  shadowMap.enabled = shadowMapEnabled;
  shadowMap.autoUpdate = shadowMapAutoUpdate;
  shadowMap.needsUpdate = shadowMapNeedsUpdate;
  shadowMap.type = shadowMapType;
}