setPosition method
Implementation
Matrix4 setPosition(x, [y, z]) {
var te = elements;
if (x is Vector3) {
print("warn use setPositionFromVector3 ........... ");
return setPositionFromVector3(x);
} else {
te[12] = x.toDouble();
te[13] = y.toDouble();
te[14] = z.toDouble();
}
return this;
}