intersectsSphere method
Implementation
bool intersectsSphere(Sphere sphere) {
var planes = this.planes;
var center = sphere.center;
var negRadius = -sphere.radius;
for (var i = 0; i < 6; i++) {
var distance = planes[i].distanceToPoint(center);
// print("i: ${i} distance: ${distance} negRadius: ${negRadius} ${distance < negRadius} ");
if (distance < negRadius) {
return false;
}
}
return true;
}