MeshPhongMaterial constructor
MeshPhongMaterial(
[ - Map<String, dynamic>? parameters
])
Implementation
MeshPhongMaterial([Map<String, dynamic>? parameters]) : super() {
bumpScale = 1;
shininess = 30;
specular = Color(0.067, 0.067, 0.067);
color = Color(1, 1, 1); // diffuse
type = "MeshPhongMaterial";
emissive = Color(0, 0, 0);
normalMapType = TangentSpaceNormalMap;
normalScale = Vector2(1, 1);
map = null;
lightMap = null;
lightMapIntensity = 1.0;
aoMap = null;
aoMapIntensity = 1.0;
emissiveIntensity = 1.0;
emissiveMap = null;
normalMap = null;
displacementMap = null;
displacementScale = 1;
displacementBias = 0;
specularMap = null;
alphaMap = null;
// this.envMap = null;
combine = MultiplyOperation;
reflectivity = 1;
refractionRatio = 0.98;
wireframe = false;
wireframeLinewidth = 1;
wireframeLinecap = 'round';
wireframeLinejoin = 'round';
fog = true;
setValues(parameters);
}