copy method
Implementation
Material copy(Material source) {
name = source.name;
blending = source.blending;
side = source.side;
vertexColors = source.vertexColors;
opacity = source.opacity;
transparent = source.transparent;
blendSrc = source.blendSrc;
blendDst = source.blendDst;
blendEquation = source.blendEquation;
blendSrcAlpha = source.blendSrcAlpha;
blendDstAlpha = source.blendDstAlpha;
blendEquationAlpha = source.blendEquationAlpha;
depthFunc = source.depthFunc;
depthTest = source.depthTest;
depthWrite = source.depthWrite;
stencilWriteMask = source.stencilWriteMask;
stencilFunc = source.stencilFunc;
stencilRef = source.stencilRef;
stencilFuncMask = source.stencilFuncMask;
stencilFail = source.stencilFail;
stencilZFail = source.stencilZFail;
stencilZPass = source.stencilZPass;
stencilWrite = source.stencilWrite;
var srcPlanes = source.clippingPlanes;
List<Plane>? dstPlanes;
if (srcPlanes != null) {
var n = srcPlanes.length;
dstPlanes = List<Plane>.filled(n, Plane(null, null));
for (var i = 0; i != n; ++i) {
dstPlanes[i] = srcPlanes[i].clone();
}
}
clippingPlanes = dstPlanes;
clipIntersection = source.clipIntersection;
clipShadows = source.clipShadows;
shadowSide = source.shadowSide;
colorWrite = source.colorWrite;
precision = source.precision;
polygonOffset = source.polygonOffset;
polygonOffsetFactor = source.polygonOffsetFactor;
polygonOffsetUnits = source.polygonOffsetUnits;
dithering = source.dithering;
alphaTest = source.alphaTest;
alphaToCoverage = source.alphaToCoverage;
premultipliedAlpha = source.premultipliedAlpha;
visible = source.visible;
toneMapped = source.toneMapped;
userData = json.decode(json.encode(source.userData));
return this;
}