translate method

BufferGeometry translate(
  1. num x,
  2. num y,
  3. num z
)

Implementation

BufferGeometry translate(num x, num y, num z) {
  // translate geometry

  _bufferGeometrym1.makeTranslation(x, y, z);
  applyMatrix4(_bufferGeometrym1);

  return this;
}