applyMatrix4 method

void applyMatrix4(
  1. Matrix4 m
)

Implementation

void applyMatrix4(Matrix4 m) {
  for (var i = 0, l = count; i < l; i++) {
    _vector.fromBufferAttribute( this, i );

    _vector.applyMatrix4(m);

    setXYZ(i, _vector.x, _vector.y, _vector.z);
  }
}