create static method
dynamic
create(
- dynamic root,
- dynamic path,
- dynamic parsedPath
Implementation
static create(root, path, parsedPath) {
if (!(root != null && (root is AnimationObjectGroup ||
root.runtimeType.toString() == "AnimationObjectGroup"))) { //GL
return PropertyBinding(root, path, parsedPath);
} else {
return Composite(root, path, parsedPath);
}
}