createWater method
dynamic
createWater()
Implementation
createWater()
{
var m = new THREE.MeshStandardMaterial({
//'color': THREE.Color(0x0000ff),
// 'color': 0x996633,
// 'envMap': envMap, // optional environment map
// 'specular': 0x050505,
// 'shininess': 100
});
m.emissive = THREE.Color(
0x2e3f50);//000000);//3d4848);//4f5b5b);//21170e);//406695);//64777d);//);//665600);
m.metalness = 1.0;
m.roughness = 0.5;
m.opacity=0.9;
m.transparent=true;
return new THREE.Mesh(g, m);
}