setSize method
Implementation
setSize(int width, int height) {
int resx = width ~/ 2;
int resy = height ~/ 2;
this.renderTargetBright.setSize(resx, resy);
for (var i = 0; i < this.nMips; i++) {
this.renderTargetsHorizontal[i].setSize(resx, resy);
this.renderTargetsVertical[i].setSize(resx, resy);
this.separableBlurMaterials[i].uniforms['texSize']["value"] =
new Vector2(resx.toDouble(), resy.toDouble());
resx = resx ~/ 2;
resy = resy ~/ 2;
}
}