MeshSurfaceSampler constructor
MeshSurfaceSampler(
- dynamic mesh
Implementation
MeshSurfaceSampler(mesh) {
var geometry = mesh.geometry;
if (!geometry.isBufferGeometry ||
geometry.attributes.position.itemSize != 3) {
throw ('THREE.MeshSurfaceSampler: Requires BufferGeometry triangle mesh.');
}
if (geometry.index) {
print(
'THREE.MeshSurfaceSampler: Converting geometry to non-indexed BufferGeometry.');
geometry = geometry.toNonIndexed();
}
this.geometry = geometry;
this.randomFunction = Math.random;
this.positionAttribute = this.geometry.getAttribute('position');
this.colorAttribute = this.geometry.getAttribute('color');
this.weightAttribute = null;
this.distribution = null;
}