handleTouchMoveRotate method
dynamic
handleTouchMoveRotate(
- dynamic event
Implementation
handleTouchMoveRotate(event) {
if (pointers.length == 1) {
rotateEnd.set(event.pageX, event.pageY);
} else {
var position = getSecondPointerPosition(event);
var x = 0.5 * (event.pageX + position.x);
var y = 0.5 * (event.pageY + position.y);
rotateEnd.set(x, y);
}
rotateDelta
.subVectors(rotateEnd, rotateStart)
.multiplyScalar(scope.rotateSpeed);
var element = scope.domElement;
rotateLeft(
2 * Math.PI * rotateDelta.x / element.clientHeight); // yes, height
rotateUp(2 * Math.PI * rotateDelta.y / element.clientHeight);
rotateStart.copy(rotateEnd);
}