glProgramUniform4f method
Implementation
void glProgramUniform4f(
int program,
int location,
double v0,
double v1,
double v2,
double v3,
) {
return _glProgramUniform4f(
program,
location,
v0,
v1,
v2,
v3,
);
}
void glProgramUniform4f(
int program,
int location,
double v0,
double v1,
double v2,
double v3,
) {
return _glProgramUniform4f(
program,
location,
v0,
v1,
v2,
v3,
);
}