wglRealizeLayerPalette method

int wglRealizeLayerPalette(
  1. Pointer<HDC__> arg0,
  2. int arg1,
  3. int arg2
)

Implementation

int wglRealizeLayerPalette(
  ffi.Pointer<HDC__> arg0,
  int arg1,
  int arg2,
) {
  return _wglRealizeLayerPalette(
    arg0,
    arg1,
    arg2,
  );
}