eglDestroyContext method

int eglDestroyContext(
  1. Pointer<Void> dpy,
  2. Pointer<Void> ctx
)

Implementation

int eglDestroyContext(
  ffi.Pointer<ffi.Void> dpy,
  ffi.Pointer<ffi.Void> ctx,
) {
  return _eglDestroyContext(
    dpy,
    ctx,
  );
}