LoadBitmapW method

Pointer<HBITMAP__> LoadBitmapW(
  1. Pointer<HINSTANCE__> hInstance,
  2. Pointer<Uint16> lpBitmapName
)

Implementation

ffi.Pointer<HBITMAP__> LoadBitmapW(
  ffi.Pointer<HINSTANCE__> hInstance,
  ffi.Pointer<ffi.Uint16> lpBitmapName,
) {
  return _LoadBitmapW(
    hInstance,
    lpBitmapName,
  );
}