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opengl_es_bindings package
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opengl_es_bindings.dart
LibEGL
AllocateLocallyUniqueId method
AllocateLocallyUniqueId method
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AllocateLocallyUniqueId
method
int
AllocateLocallyUniqueId
(
Pointer
<
LUID
>
Luid
)
Implementation
int AllocateLocallyUniqueId( ffi.Pointer<LUID> Luid, ) { return _AllocateLocallyUniqueId( Luid, ); }
opengl_es_bindings package
documentation
opengl_es_bindings
LibEGL
AllocateLocallyUniqueId method
LibEGL class