GlSpecializeShaderARBNative typedef

GlSpecializeShaderARBNative = Void Function(Uint32 shader, Pointer<NativeType> pEntryPoint, Uint32 numSpecializationConstants, Pointer<Uint32> pConstantIndex, Pointer<Uint32> pConstantValue)

Implementation

typedef GlSpecializeShaderARBNative = Void Function(
    Uint32 shader,
    Pointer pEntryPoint,
    Uint32 numSpecializationConstants,
    Pointer<Uint32> pConstantIndex,
    Pointer<Uint32> pConstantValue);