GlShaderBinaryNative typedef

GlShaderBinaryNative = Void Function(Int32 count, Pointer<Uint32> shaders, Uint32 binaryFormat, Pointer<NativeType> binary, Int32 length)

Implementation

typedef GlShaderBinaryNative = Void Function(Int32 count,
    Pointer<Uint32> shaders, Uint32 binaryFormat, Pointer binary, Int32 length);