GlInvalidateTexSubImageNative typedef

GlInvalidateTexSubImageNative = Void Function(Uint32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth)

Implementation

typedef GlInvalidateTexSubImageNative = Void Function(
    Uint32 texture,
    Int32 level,
    Int32 xoffset,
    Int32 yoffset,
    Int32 zoffset,
    Int32 width,
    Int32 height,
    Int32 depth);