GlGetActiveSubroutineUniformivNative typedef

GlGetActiveSubroutineUniformivNative = Void Function(Uint32 program, Uint32 shadertype, Uint32 index, Uint32 pname, Pointer<Int32> values)

Implementation

typedef GlGetActiveSubroutineUniformivNative = Void Function(Uint32 program,
    Uint32 shadertype, Uint32 index, Uint32 pname, Pointer<Int32> values);