GlCompressedTextureSubImage3D typedef

GlCompressedTextureSubImage3D = void Function(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, Pointer<NativeType> data)

Implementation

typedef GlCompressedTextureSubImage3D = void Function(
    int texture,
    int level,
    int xoffset,
    int yoffset,
    int zoffset,
    int width,
    int height,
    int depth,
    int format,
    int imageSize,
    Pointer data);