Mat.fromVec constructor
Implementation
factory Mat.fromVec(Vec vec, {int? rows, int? cols, MatType? type}) {
final p = calloc<ccore.Mat>();
switch (vec) {
case VecPoint():
cvRun(() => ccore.Mat_NewFromVecPoint(vec.ref, p));
case VecPoint2f():
cvRun(() => ccore.Mat_NewFromVecPoint2f(vec.ref, p));
case VecPoint3f():
cvRun(() => ccore.Mat_NewFromVecPoint3f(vec.ref, p));
case VecPoint3i():
cvRun(() => ccore.Mat_NewFromVecPoint3i(vec.ref, p));
case VecU8() when rows != null && cols != null && type != null:
case VecI8() when rows != null && cols != null && type != null:
case VecU16() when rows != null && cols != null && type != null:
case VecI16() when rows != null && cols != null && type != null:
case VecI32() when rows != null && cols != null && type != null:
case VecF32() when rows != null && cols != null && type != null:
case VecF64() when rows != null && cols != null && type != null:
case VecF16() when rows != null && cols != null && type != null:
cvRun(() => ccore.Mat_NewFromBytes(rows, cols, type.value, vec.asVoid(), p));
default:
throw UnsupportedError("Unsupported Vec type ${vec.runtimeType}");
}
vec.dispose();
return Mat._(p);
}