opencv_core
OpenCV for Flutter, if highgui or videoio is required, use opencv_dart
Important
OpenCV SDK (~100M) will be downloaded via FetchContent of cmake, you can
set DARTCV_CACHE_DIR environment variable to cache it and avoid downloading it again.
e.g., export DARTCV_CACHE_DIR=$HOME/.cache/dartcv
Supported platforms
| Platform | Supported | Tested | Platforms |
|---|---|---|---|
| Android | :white_check_mark: | :white_check_mark: | x86_64, arm64-v8a, armeabi-v7a |
| iOS | :white_check_mark: | :white_check_mark: | arm64, x64(Simulator) |
| Linux | :white_check_mark: | :white_check_mark: | x64, arm64 |
| Windows | :white_check_mark: | :white_check_mark: | x64, arm64 |
| macOS | :white_check_mark: | :white_check_mark: | x64, arm64 |
Supported modules
Customizing OpenCV Modules
You can enable or disable specific OpenCV modules for your build by specifying them in your app's pubspec.yaml file.
Note
Currently only Android, Windows, and Linux are supported.
Example pubspec.yaml configuration
# ...Your existing configuration...
hooks:
user_defines:
dartcv4:
exclude_modules:
- contrib
- dnn
- features2d
- core
include_modules:
- core # core is always required thus will be ignored even configured here.
- imgproc
- videoio
- valid modules:
core,calib3d,contrib,dnn,features2d,flann,highgui,imgproc,imgcodecs,objdetect,photo,stitching,video,videoio - Use
exclude_modulesto disable specific modules, orinclude_modulesto enable specific modules. - If neither is specified, all modules except
highguiwill be enabled. - also refer to example/pubspec.yaml
Package Size
Examples
see example
More examples refet to awesome-opencv_dart and share yours
Screenshots
see Demos
License
Libraries
- opencv
- OpenCV bindings for Flutter