UiBadge class
Compact label surface for statuses and counts.
Shares its colour recipe with UiButton via UiIntentPalette so the
destructive/primary/secondary/etc. variants read as the same family
— the badge is just a smaller, non-interactive pill. Padding is
intentionally tighter than the button (shadcn sizes badges at
text-xs px-2 py-0.5 rather than the button's h-9 px-4) so rows
of badges don't visually drown their surroundings.
Set outlined to render a transparent fill with a 1pt border in the intent colour — useful for status chips on busy surfaces.
- Inheritance
Constructors
Properties
- backgroundColor → Color?
-
Explicit background override. Use this when a design system needs a badge
on a custom surface instead of the intent/status-color recipes.
final
- borderColor → Color?
-
final
- borderRadius → BorderRadius?
-
Optional shape override for design systems that use less-rounded badges.
final
- color → Color?
-
Optional custom status color. When supplied, this overrides intent and
renders a soft tinted badge by default.
final
- foregroundColor → Color?
-
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- intent → UiIntent
-
final
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- label → String
-
final
- leading → Widget?
-
final
- outlined → bool
-
Transparent fill + intent-colored border.
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- size → UiSize
-
final
- trailing → Widget?
-
final
Methods
-
build(
BuildContext context) → Widget -
Describes the part of the user interface represented by this widget.
override
-
createElement(
) → StatelessElement -
Creates a StatelessElement to manage this widget's location in the tree.
inherited
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of DiagnosticsNode objects describing this node's
children.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited