TileDisplay.instantaneous constructor

const TileDisplay.instantaneous({
  1. double opacity,
})

Implementation

const factory TileDisplay.instantaneous({
  /// Sets the opacity of tile images to the given value (0.0 - 1.0), default
  /// 1.0. Note that this opacity setting is applied at the tile level which
  /// means that overlapping tiles will be simultaneously visible. This can
  /// happen when changing zoom as tiles from the previous zoom level will
  /// not be cleared until all of the tiles at the new zoom level have
  /// finished loading. For this reason this opacity setting is only
  /// recommended when the displayed map will remain at the same zoom level
  /// or will not move gradually between zoom levels at the same position.
  ///
  /// If you wish to show a transparent map without these restrictions you
  /// can simply wrap the entire [TileLayer] in an [Opacity] widget.
  double opacity,
}) = InstantaneousTileDisplay._;