SpotlightHole class
Represents a transparent hole in the spotlight overlay.
Holes allow specific UI elements to remain visible and interactive while the rest of the screen is dimmed.
Constructors
- SpotlightHole({required Rect rect, required Path path, bool allowTouchThrough = true})
-
Creates a spotlight hole with the given
rectandpath.const
Properties
- allowTouchThrough → bool
-
Whether touches inside this hole pass through to widgets beneath.
final
- hashCode → int
-
The hash code for this object.
no setteroverride
- path → Path
-
The path shape of this hole.
final
- rect → Rect
-
The bounding rectangle of this hole.
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
override