write method

  1. @override
void write(
  1. BinaryWriter writer,
  2. MostPlayedEntity obj
)
override

Is called when a value has to be encoded.

Implementation

@override
void write(BinaryWriter writer, MostPlayedEntity obj) {
  writer
    ..writeByte(16)
    ..writeByte(11)
    ..write(obj.key)
    ..writeByte(12)
    ..write(obj.timePlayed)
    ..writeByte(13)
    ..write(obj.lastTimePlayed)
    ..writeByte(14)
    ..write(obj.playCount)
    ..writeByte(0)
    ..write(obj.lastData)
    ..writeByte(1)
    ..write(obj.displayName)
    ..writeByte(2)
    ..write(obj.id)
    ..writeByte(3)
    ..write(obj.album)
    ..writeByte(4)
    ..write(obj.albumId)
    ..writeByte(5)
    ..write(obj.artist)
    ..writeByte(6)
    ..write(obj.artistId)
    ..writeByte(7)
    ..write(obj.dateAdded)
    ..writeByte(8)
    ..write(obj.duration)
    ..writeByte(9)
    ..write(obj.title)
    ..writeByte(10)
    ..write(obj.artwork)
    ..writeByte(15)
    ..write(obj.artworkAsBytes);
}