finish method
void
finish()
Clears the live block and resets state so the bar can be reused across
successive transfers (e.g. a long-running watch). The caller then prints
its own final report where the block was.
Implementation
void finish() {
if (_enabled && _drawnLines > 0) {
final b = StringBuffer('\x1b[${_drawnLines}A');
for (var i = 0; i < _drawnLines; i++) {
b.write('\x1b[2K\n');
}
b.write('\x1b[${_drawnLines}A');
_out.write(b.toString());
}
_active.clear();
_completed = 0;
_total = 0;
_coarse = null;
_drawnLines = 0;
_lastRenderMs = -1000;
}