NodeBlueprintService class
Plans and applies blueprints on a node.
Sibling to NodeFormulaService, and deliberately node-side: planning has to
read the machine, and a plan assembled from what the Hub last heard is a plan
assembled from intentions. The Hub resolves and sends; this reads, diffs,
applies in order and writes the ledger.
Constructors
- NodeBlueprintService({required ProviderRegistry providers, LedgerStore? ledgers, String agentVersion = omnyServerVersion, Clock clock = const SystemClock(), void onLog(String line)?})
- Creates a blueprint service.
Properties
- agentVersion → String
-
The agent version reported in the formula context platform.
final
- clock → Clock
-
Time source.
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- ledgers → LedgerStore
-
Where the record of what it manages is kept.
final
- onLog → void Function(String line)?
-
Where a resource's output goes as it is produced.
final
- providers → ProviderRegistry
-
What this node knows how to manage.
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
apply(
BlueprintApplyRequest request) → Future< BlueprintApplyResult> -
Moves the node to what
requestdeclares. -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
plan(
BlueprintPlanRequest request) → Future< BlueprintPlanResult> -
Works out what applying
requestwould change, without changing anything. -
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Static Methods
-
runTag(
ResourceId id) → String - The prefix every line of a resource's work carries on the node log stream.