SystemMonitor class
Assembles a live NodeStatus for the host by probing the OS for CPU, memory, storage, OS facts and top processes.
Every probe is best-effort and failure-tolerant: if a command is missing or errors, that section degrades to zeros/empties rather than throwing, so a heartbeat always carries a usable snapshot.
Constructors
- SystemMonitor({String agentVersion = omnyServerVersion, Clock clock = const SystemClock(), int processLimit = 20})
-
Creates a system monitor.
const
Properties
- agentVersion → String
-
The agent version reported in the OS section.
final
- clock → Clock
-
Time source.
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- processLimit → int
-
The maximum number of processes to include.
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
snapshot(
) → Future< NodeStatus> - Captures a full status snapshot.
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited