resetRotation method
Implementation
void resetRotation(double x,double y,double z){
angularVelocity.setValues(0,0,0);
orientation = Quaternion(0,0,0,1).eulerFromXYZ( x * Math.degtorad, y * Math.degtorad, z * Math.degtorad );//this.rotationVectToQuad( Vector3(x,y,z) );
awake();
}