resetRotation method
Implementation
void resetRotation(double x,double y,double z){
angularVelocity.set(0,0,0);
orientation = Quat().setFromEuler( x * Math.degtorad, y * Math.degtorad, z * Math.degtorad );//this.rotationVectToQuad( Vec3(x,y,z) );
awake();
}