setFromUnitVectors method
Set Quant from v1 and v2
Implementation
Quat setFromUnitVectors(Vec3 v1, Vec3 v2 ) {
var vx = Vec3();
var r = v1.dot( v2 ) + 1;
if ( r < Math.eps2 ) {
r = 0;
if (v1.x.abs() >v1.z.abs() ){ vx.set( - v1.y, v1.x, 0 );}
else{ vx.set( 0, - v1.z, v1.y );}
}
else {
vx.crossVectors( v1, v2 );
}
x = vx.x;
y = vx.y;
z = vx.z;
w = r;
return normalize();
}