setSceneName method

Future<void> setSceneName(
  1. String? sceneName, {
  2. required String newSceneName,
  3. String? sceneUuid,
  4. String? canvasUuid,
})

Sets the name of a scene (rename).

  • Complexity Rating: 2/5
  • Latest Supported RPC Version: 1
  • Added in v5.0.0

Implementation

Future<void> setSceneName(
  String? sceneName, {
  required String newSceneName,
  String? sceneUuid,
  String? canvasUuid,
}) async => await set(
  sceneName,
  newSceneName: newSceneName,
  sceneUuid: sceneUuid,
  canvasUuid: canvasUuid,
);