setSceneItemLocked method

Future<void> setSceneItemLocked({
  1. String? sceneName,
  2. String? sceneUuid,
  3. String? canvasUuid,
  4. required int sceneItemId,
  5. required bool sceneItemLocked,
})

Sets the lock state of a scene item.

Scenes and Group

Complexity Rating: 3/5 Latest Supported RPC Version: 1 Added in v5.0.0

Implementation

Future<void> setSceneItemLocked({
  String? sceneName,
  String? sceneUuid,
  String? canvasUuid,
  required int sceneItemId,
  required bool sceneItemLocked,
}) async => await obsWebSocket.sendRequest(
  Request(
    'SetSceneItemLocked',
    requestData: {
      ..._sceneData(sceneName, sceneUuid, canvasUuid),
      'sceneItemId': sceneItemId,
      'sceneItemLocked': sceneItemLocked,
    },
  ),
);