getLocked method
Gets the lock state of a scene item.
Scenes and Groups
Complexity Rating: 3/5 Latest Supported RPC Version: 1 Added in v5.0.0
Implementation
Future<bool> getLocked({
String? sceneName,
String? sceneUuid,
String? canvasUuid,
required int sceneItemId,
}) async => getSceneItemLocked(
sceneName: sceneName,
sceneUuid: sceneUuid,
canvasUuid: canvasUuid,
sceneItemId: sceneItemId,
);