createSceneItem method
Creates a new scene item using a source.
Scenes only
- Complexity Rating: 3/5
- Latest Supported RPC Version: 1
- Added in v5.0.0
Implementation
Future<int> createSceneItem({
String? sceneName,
String? sceneUuid,
String? canvasUuid,
String? sourceName,
String? sourceUuid,
bool? sceneItemEnabled,
}) async {
if (sceneName == null && sceneUuid == null) {
throw ArgumentError('sceneName or sceneUuid must be provided');
}
if (sourceName == null && sourceUuid == null) {
throw ArgumentError('sourceName or sourceUuid must be provided');
}
final response = await obsWebSocket.sendRequest(
Request(
'CreateSceneItem',
requestData: {
'sceneName': ?sceneName,
'sceneUuid': ?sceneUuid,
'canvasUuid': ?canvasUuid,
'sourceName': ?sourceName,
'sourceUuid': ?sourceUuid,
'sceneItemEnabled': ?sceneItemEnabled,
},
),
);
return IntegerResponse.fromJson(response!.responseData!).itemId;
}