toConstant method
Convert to internal constant value.
Implementation
int toConstant() {
if (this == VectorDistanceType.euclidean) {
return OBXVectorDistanceType.Euclidean;
} else if (this == VectorDistanceType.cosine) {
return OBXVectorDistanceType.Cosine;
} else if (this == VectorDistanceType.dotProduct) {
return OBXVectorDistanceType.DotProduct;
} else if (this == VectorDistanceType.dotProductNonNormalized) {
return OBXVectorDistanceType.DotProductNonNormalized;
} else {
throw ArgumentError.value(this, "distanceType");
}
}