Time.duration constructor
For a handy interface which does the conversions automatically, use Time.duration
:
Time.duration | |
---|---|
ticks | integer number of ticks(optional) |
days | number of ingame days(optional) |
minutes | number of minutes(optional) |
seconds | number of seconds(optional) |
So we can write 1min 30s the following ways(also using fractional timesteps):
t = Time.seconds(90),
t = Time.duration(minutes: 1.5),
t = Time.duration(minutes: 1, seconds: 30),
Implementation
factory Time.duration({
int ticks = 0,
num? days,
num? seconds,
num? minutes,
}) =>
Time(ticks +
((days ?? 0) * _TICKSINDAY +
(seconds ?? 0 + (minutes ?? 0) * 60) * _TICKSINSECOND)
.toInt());