generate method
Implementation
@override
Widget generate(Context context) {
var score = Score(Entity.PlayerName(name), counter);
var filePath = '$path/$name';
return For.of([
score.set(0),
File.execute(filePath,
child: For.of([
child,
score.add(1),
If(
score.matchesRange(Range.to(to)),
then: [
Schedule(filePath, ticks: ticks),
],
)
]))
]);
}