all property

A List of all Minecraft entities

Implementation

static List<EntityType> get all => const [
      /*[[[cog
  for b in blocks:
    cog.outl(f'{b},')
  ]]]*/
      allay,
      area_effect_cloud,
      armadillo,
      armor_stand,
      arrow,
      axolotl,
      bat,
      bee,
      blaze,
      block_display,
      boat,
      breeze,
      camel,
      cat,
      cave_spider,
      chest_boat,
      chest_minecart,
      chicken,
      cod,
      command_block_minecart,
      cow,
      creeper,
      dolphin,
      donkey,
      dragon_fireball,
      drowned,
      egg,
      elder_guardian,
      end_crystal,
      ender_dragon,
      ender_pearl,
      enderman,
      endermite,
      evoker,
      evoker_fangs,
      experience_bottle,
      experience_orb,
      eye_of_ender,
      falling_block,
      fireball,
      firework_rocket,
      fishing_bobber,
      fox,
      frog,
      furnace_minecart,
      ghast,
      giant,
      glow_item_frame,
      glow_squid,
      goat,
      guardian,
      hoglin,
      hopper_minecart,
      horse,
      husk,
      illusioner,
      interaction,
      iron_golem,
      item,
      item_display,
      item_frame,
      leash_knot,
      lightning_bolt,
      llama,
      llama_spit,
      magma_cube,
      marker,
      minecart,
      mooshroom,
      mule,
      ocelot,
      painting,
      panda,
      parrot,
      phantom,
      pig,
      piglin,
      piglin_brute,
      pillager,
      player,
      polar_bear,
      potion,
      pufferfish,
      rabbit,
      ravager,
      salmon,
      sheep,
      shulker,
      shulker_bullet,
      silverfish,
      skeleton,
      skeleton_horse,
      slime,
      small_fireball,
      sniffer,
      snow_golem,
      snowball,
      spawner_minecart,
      spectral_arrow,
      spider,
      squid,
      stray,
      strider,
      tadpole,
      text_display,
      tnt,
      tnt_minecart,
      trader_llama,
      trident,
      tropical_fish,
      turtle,
      vex,
      villager,
      vindicator,
      wandering_trader,
      warden,
      wind_charge,
      witch,
      wither,
      wither_skeleton,
      wither_skull,
      wolf,
      zoglin,
      zombie,
      zombie_horse,
      zombie_villager,
      zombified_piglin,
      //[[[end]]]
    ];