all property

A List of all Minecraft entities

Implementation

static List<EntityType> get all => const [
      /*[[[cog
  for b in blocks:
    cog.outl(f'{b},')
  ]]]*/
  allay,
  area_effect_cloud,
  armor_stand,
  arrow,
  axolotl,
  bat,
  bee,
  blaze,
  block_display,
  boat,
  camel,
  cat,
  cave_spider,
  chest_boat,
  chest_minecart,
  chicken,
  cod,
  command_block_minecart,
  cow,
  creeper,
  dolphin,
  donkey,
  dragon_fireball,
  drowned,
  egg,
  elder_guardian,
  end_crystal,
  ender_dragon,
  ender_pearl,
  enderman,
  endermite,
  evoker,
  evoker_fangs,
  experience_bottle,
  experience_orb,
  eye_of_ender,
  falling_block,
  fireball,
  firework_rocket,
  fishing_bobber,
  fox,
  frog,
  furnace_minecart,
  ghast,
  giant,
  glow_item_frame,
  glow_squid,
  goat,
  guardian,
  hoglin,
  hopper_minecart,
  horse,
  husk,
  illusioner,
  interaction,
  iron_golem,
  item,
  item_display,
  item_frame,
  leash_knot,
  lightning_bolt,
  llama,
  llama_spit,
  magma_cube,
  marker,
  minecart,
  mooshroom,
  mule,
  ocelot,
  painting,
  panda,
  parrot,
  phantom,
  pig,
  piglin,
  piglin_brute,
  pillager,
  player,
  polar_bear,
  potion,
  pufferfish,
  rabbit,
  ravager,
  salmon,
  sheep,
  shulker,
  shulker_bullet,
  silverfish,
  skeleton,
  skeleton_horse,
  slime,
  small_fireball,
  sniffer,
  snow_golem,
  snowball,
  spawner_minecart,
  spectral_arrow,
  spider,
  squid,
  stray,
  strider,
  tadpole,
  text_display,
  tnt,
  tnt_minecart,
  trader_llama,
  trident,
  tropical_fish,
  turtle,
  vex,
  villager,
  vindicator,
  wandering_trader,
  warden,
  witch,
  wither,
  wither_skeleton,
  wither_skull,
  wolf,
  zoglin,
  zombie,
  zombie_horse,
  zombie_villager,
  zombified_piglin,
      //[[[end]]]
    ];