Executable class
Indicates an arbitrary executable file as a target for a ShardingManager
.
This executable could be a compiled Dart project, but could also be a different language's executable.
For example, starting a bot written in JavaScript with nodejs: ```dart
Executable('node', args: 'index.js'
);
- Inheritance
-
- Object
- ProcessData
- Executable
Constructors
-
Executable(String executable, {List<
String> args = const [], String? cwd})
Properties
-
args
→ List<
String> -
The command-line arguments passed to each process.
final
- cwd → String?
-
The working directory to spawn each process in.
final
- executable → String
-
The executable ran for each process.
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
spawn(
List< int> processShards, int totalShards, int port) → Future<Process> -
Spawns a single
Process
according to the information in thisProcessManager
.inherited -
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited