skip method
void
skip(
- Snowflake guildId
Skips a track, starting the next one if available or stopping the player if not
Implementation
void skip(Snowflake guildId) {
final player = this._players[guildId];
if (player == null) {
return;
}
if (player.queue.isEmpty) {
return;
} else if (player.queue.length == 1) {
stop(guildId);
return;
} else {
player.queue.removeAt(0);
this._playNext(guildId);
}
}