close static method
Ends a run started with open and removes its overlay.
Implementation
static void close(PlaybookSession session) {
session.overlay?.detach();
if (identical(_active, session)) _active = null;
}
Ends a run started with open and removes its overlay.
static void close(PlaybookSession session) {
session.overlay?.detach();
if (identical(_active, session)) _active = null;
}