NUIAnimatedListState<T, C, V extends NUIAnimatedListInterface<T, C>> class
abstract
Methods
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activate()
→ void
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Called when this object is reinserted into the tree after having been
removed via deactivate.
inherited
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addItem(dynamic data)
→ void
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addItemAt(dynamic data, int position)
→ void
-
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addItems(List newItems, {bool reassemble = false, bool append = true})
→ Future<bool>
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additionalScrollListener(ScrollMetrics metrics)
→ void
-
-
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animateItem(BuildContext context, int index, dynamic animation)
→ Widget
-
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build(BuildContext context)
→ Widget
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Describes the part of the user interface represented by this widget.
override
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buildList({Widget? otherView})
→ Widget
-
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buildStreamBuilder()
→ Widget
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clearItems()
→ bool
-
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customScroll()
→ bool
-
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deactivate()
→ void
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Called when this object is removed from the tree.
inherited
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debugFillProperties(DiagnosticPropertiesBuilder properties)
→ void
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Add additional properties associated with the node.
inherited
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didChangeDependencies()
→ void
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Called when a dependency of this State object changes.
inherited
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didUpdateWidget(covariant V oldWidget)
→ void
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Called whenever the widget configuration changes.
inherited
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dispose()
→ void
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Called when this object is removed from the tree permanently.
override
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endDivider()
→ double
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fadeItem(BuildContext context, dynamic data, int index, dynamic animation, {Widget? child})
→ Widget
-
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getErrorHolder(NUIListViewModel<T, C> listModel)
→ Widget?
-
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getItem(int position)
→ dynamic
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getListView(int initialCount)
→ Widget
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getListViewBuilder({Widget? otherView})
→ Widget
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getParentList(int initialCount, Widget innerList)
→ Widget?
-
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getPlaceHolder()
→ Widget?
-
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hasSkeletalLoad()
→ bool
-
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initState()
→ void
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Called when this object is inserted into the tree.
override
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middleDivider()
→ double
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noSuchMethod(Invocation invocation)
→ dynamic
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Invoked when a nonexistent method or property is accessed.
inherited
-
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onScroll(ScrollMetrics metrics)
→ void
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onSkeletalLoad()
→ void
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onSwipeRefresh()
→ void
-
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orientation()
→ Axis
-
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reassemble()
→ void
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Called whenever the application is reassembled during debugging, for
example during hot reload.
inherited
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refreshController()
→ RefreshController
-
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reload()
→ void
-
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removeItem(dynamic data)
→ void
-
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removeItemAt(int position)
→ void
-
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removeItemByID(Type classType, String id)
→ void
-
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renderItem(BuildContext context, int index)
→ Widget
-
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renderListItem(dynamic data, int position, dynamic animation)
→ Widget
-
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renderPaginate(int position)
→ Widget?
-
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renderSkeletal(int position)
→ Widget?
-
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repo()
→ NUIListItemRepository
-
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scaleItem(BuildContext context, dynamic data, int index, dynamic animation, {Widget? child})
→ Widget
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setState(VoidCallback fn)
→ void
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Notify the framework that the internal state of this object has changed.
inherited
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sizeItem(BuildContext context, dynamic data, int index, dynamic animation, {Widget? child})
→ Widget
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slideItem(BuildContext context, dynamic data, int index, dynamic animation, {Widget? child})
→ Widget
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startDivider()
→ double
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toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style})
→ DiagnosticsNode
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Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
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toString({DiagnosticLevel minLevel = DiagnosticLevel.info})
→ String
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A string representation of this object.
inherited
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toStringShort()
→ String
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A brief description of this object, usually just the runtimeType and the
hashCode.
inherited
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updateItems()
→ void
-
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updateList()
→ Widget
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wrapWithPadding(int position, Widget child, {double? additionalPadding})
→ Widget
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