checkHit method

int checkHit(
  1. RendererHandle renderer,
  2. int x,
  3. int y
)

Checks a native debug hit-grid coordinate.

Implementation

int checkHit(RendererHandle renderer, int x, int y) {
  _checkUnsignedAbi(x, 0xFFFFFFFF, 'x');
  _checkUnsignedAbi(y, 0xFFFFFFFF, 'y');
  return _guard(
    'Failed to check hit grid',
    () => _native.checkHit(renderer.value, x, y),
  );
}