checkHit method
Checks a native debug hit-grid coordinate.
Implementation
int checkHit(RendererHandle renderer, int x, int y) {
_checkUnsignedAbi(x, 0xFFFFFFFF, 'x');
_checkUnsignedAbi(y, 0xFFFFFFFF, 'y');
return _guard(
'Failed to check hit grid',
() => _native.checkHit(renderer.value, x, y),
);
}